![]() ![]() did you guys even play the whole campaign yet or just go straight to online? if you did, you would understand a bit more how completely and utterly precise every single shot is. are they impossible? NO !!!!! but i think raising the accuracy to make the AI harder, doesn't make the game more enjoyable, it would be FAR better to have the AI using more of the specialty weapons rather then just raising the AI accuracy upto 100% with every shot. The ai doesn't even use the physics objects or dynamic water to its advantage, its just the same shots over and over again, which is hard to compete against, but very boring at the same time as you know exactly whats coming in the next turn instead of worms usual UN-predicability and comic deaths. I agree with vackillers for the most part. It would be nice if the AI used more special weapons opposed to using mostly the bazooka and grenades. I'm not against the AI's 100% accuracy in the last missions, since that makes it very challenging, makes you have to use everything you can use, like forcing the AI to hit an obstacle, actually needing to sacrifice your own worm at times.Īlthough like said already, I think it would be nice with more variety on the AI. It's definitely a huge challenge to make the AI act more like a human though. Like they would have to read the environment and make a judgement based on that and also on the opponent worm's position. I find that it gets boring when the AI fails to make a good decision, like when I make it stuck with a girder it will just walk back and forth probably trying to decide whether to use the shotgun, uzi, bazooka, or grenade. Although the point is that the AI can get stuck that way and skips it's turn because it didn't find a good choice in it's stuck situation. Where it would be nice if it used the blowtorch and figured out a way to defeat the remaining worms.
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